KITTYLINGO

A language-learning brand for people who actually want to open the app with pleasure. Built on music, humor and games that actually help you learn, instead of another gamified grind.

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Kittylingo

Kittylingo is a language course aimed at young people between 18 and 35 — though older learners are also very welcome. This target group doesn’t learn because they have to, but because it benefits them: travelling, understanding culture, and personal development.

The teacher didn’t think it was an ideal idea at first; but I was able to prove him wrong.” I really enjoyed this project and the concept came together as a very strong project.

🎵

Music

Learn vocabulary and phrases through songs you actually enjoy.
 

😂

Humor

Memes, jokes and relatable content keep lessons memorable.
 

🎮

Games

Interactive challenges that make practicing feel like playing.
 

🌍

Culture

Content tied to real travel, culture and personal growth goals.
 

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Research

You might think: Duolingo already exists, so why would you buy a language course? Duolingo hasn’t been updated in 13 years and is purely gamified. A course at LOI is far too expensive. With Kittylingo, you learn through music, humor, games, and content that actually appeals to you.

I also researched the App Store. Looking at the top 50 apps, language apps are consistently present; both in free and paid rankings. This proves the market is alive, large, and profitable.

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out of top 50 free apps are language apps
App Store · Free chart

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out of top 50 paid apps are language apps
App Store · Paid chart — #1 costs €30!
 

Free apps (most well-known)

 

Paid apps — number one costs €30!

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Website Prototype

The full sales page for Kittylingo, designed in Figma.

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The full sales page for Kittylingo, designed in Figma.

Hold sideways for better view.

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Promotion Slide

Instagram / TikTok slideshow cut into 4 slides.

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Promotional Videos

Promotional video content created for the Kittylingo campaign.